Clock-In PIN
11010101
While I am out, there will be ONE assignment that counts as the clock-in and clock-out. It is worth 10 points. When I return, the old system of one clock-in and one clock-out will be used.
Standard
- 06.01 Describe the role of games in modern society (e.g., education, task training, social networking, therapy, recreation).
- 06.02 Identify various types of games (e.g., chance, skill, knowledge, role-playing, and storytelling).
Topic
Gaming
Objective
Students will develop a basic understanding of various roles games play in society.
Essential Questions
- How do games fill different roles in society?
- What will you do today to be better than you were yesterday?
Mise En Place [~2-3 Minutes]
Every day you should:
- Login to DCPS OneView and Focus.
- Open Outlook and OneNote.
- Clock-in on Focus.
- Check your e-mail for important information.
- Follow any special instructions on the board.
Instruction [~5-10 Minutes]
Students that have completed the uCertify prep-engine questions and submitted their Draw Something 21 assignment will have an opportunity to play-test the game ArmagetronAD. After play-testing students will complete the post-play survey.
Current Nine Weeks Assignments [~12-25 Minutes]
Continue working on the uCertify "Gaming Essentials" practice questions. Student progress is updated in Focus every Tuesday after school.
Finish working on Draw Something #21: 3D Paint.
- Due Date: November 25, 2019. [2nd Quarter]
- Due Date: December 13, 2019. Points Value: 200. [2nd Quarter]
Future Nine Weeks Assignments
The assignments listed here are assignments that are due later in the year.
- Students are always free to work ahead and submit them.
- For projects that require a file upload, you will need to change the Nine Weeks in the top right corner of Focus.
- If you are working on a future assignment and get stuck, you must wait until I can help students with current projects first.
Break Down [~5 Minutes]
Before you leave please do the following::
- BACKUP your data in at least two locations.
- RESTART the computer.
- TURN OFF the monitor.
- COLLECT your materials.
- WAIT quietly to be dismissed.
- PUSH in your chair when you leave.
- THROW away any trash in the trashcan as you leave.
Homework
Finish any class work not completed during the period.
Read for fun, at least 20 minutes.